Description (in author’s own words): This is my first demo release of my work in progress UltraHD Texture pack for Doom, Doom II, Plutonia Experiment and Evilution. It's treated by Windows as one long line, as '^' and a 'NEWLINE' was a single space (or nothing, I don't remember). Hoover1979 UltraHD Doom Texture pack is a mod for Doom, created by hoover1979 (the author also has a profile on DeviantArt). The '^' symbols at the end of the lines are used to make a long command from multiple lines. For me it improved the game a lot, yet still in 4K it runs slower than Doom Eternal, but who needs 4K for old Doom, HD is fine.Īs you see - the only options the file uses is '-iwad' and '-file'. Just remove all the lines containing files you don't have.īTW, by all means use Vulcan renderer and create a profile in your NVidia settings for maximum performance for that game.
\SmoothLiquids\(Z)-Warp2_VanillaLiquids.pk3^ Kurikai might have a slightly newer version now.
\SmoothLiquids\(Z)-Warp2_HQ_Liquids.pk3^ It's one of KuriKai's DOOM High Resolution Texture Project packs. \TEXTURE_PACK_FINAL\TEXTURE_PACK_FINAL.wad^
Then make a file like 'Brutal Doom.cmd' that launch GZDoom with mod files, here's mine for example.